---@class AIC_MonsterGoldMonster_C:MobAIController --Edit Below-- local AIC_MonsterGoldMonster = {}; --[[ function AIC_MonsterGoldMonster:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function AIC_MonsterGoldMonster:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function AIC_MonsterGoldMonster:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function AIC_MonsterGoldMonster:GetReplicatedProperties() return end --]] --[[ function AIC_MonsterGoldMonster:GetAvailableServerRPCs() return end --]] return AIC_MonsterGoldMonster;