---@class WB_RoundEnd_C:UUserWidget ---@field WidgetSwitcher_Win UWidgetSwitcher --Edit Below-- ---@type WB_RoundEnd_C local WB_RoundEnd = { bInitDoOnce = false; }; function WB_RoundEnd:Construct() self:LuaInit(); end function WB_RoundEnd:LuaInit() UIManager:Register("WB_RoundEnd", self); end -- function WB_RoundEnd:Tick(MyGeometry, InDeltaTime) -- end -- function WB_RoundEnd:Destruct() -- end function WB_RoundEnd:SetWin(IsWin) if IsWin then self.WidgetSwitcher_Win:SetActiveWidgetIndex(0); else self.WidgetSwitcher_Win:SetActiveWidgetIndex(1); end end return WB_RoundEnd;