---@class WB_InTestWidget_C:UUserWidget ---@field Button_AddBody_Slow UButton ---@field Button_AddHealth_Quick UButton ---@field Button_AddHealth_Slow UButton ---@field Button_AddHealthMax UButton ---@field Button_AddJump UButton ---@field Button_AddSpeed UButton ---@field Button_Back UButton ---@field Button_BigBody UButton ---@field Button_MaxBodySize UButton ---@field Button_ReduceHealth UButton ---@field Button_ReduceHealth_Slow UButton ---@field Button_ReduceHealthMax UButton ---@field Button_ReduceJump UButton ---@field Button_ReduceSpeed UButton ---@field Button_SmallBody UButton ---@field Button_SmallBody_Slow UButton ---@field Button_StopChangeBody UButton ---@field Button_Test1 UButton ---@field Button_Test_Tips UButton ---@field CheckBox_Custom UCheckBox ---@field CheckBox_Props UCheckBox ---@field CheckBox_Skill UCheckBox ---@field Slider_Value USlider ---@field TextBlock_Current UTextBlock ---@field TextBlock_Max UTextBlock ---@field VerticalBox_CheckBox UVerticalBox ---@field WidgetSwitcher_Main UWidgetSwitcher --Edit Below-- ---@type WB_InTestWidget_C local WB_InTestWidget = { bInitDoOnce = false; }; function WB_InTestWidget:Construct() UITool.BindButtonClicked(self.Button_Back, function() WidgetManager:ClosePanel(WidgetConfig.EUIType.Test) end, self); UITool.BindButtonClicked(self.Button_AddHealth_Quick, function() self:SendTestBuffFunc("AddHealth_Quick") end, self); UITool.BindButtonClicked(self.Button_AddHealth_Slow, function() self:SendTestBuffFunc("AddHealth_Slow") end, self); UITool.BindButtonClicked(self.Button_ReduceHealth, function() self:SendTestBuffFunc("ReduceHealth_Quick") end, self); UITool.BindButtonClicked(self.Button_AddHealthMax, function() self:SendTestBuffFunc("AddHealthMax") end, self); UITool.BindButtonClicked(self.Button_AddSpeed, function() self:SendTestBuffFunc("AddSpeed") end, self); UITool.BindButtonClicked(self.Button_BigBody, function() self:SendTestBuffFunc("AddBodySize") end, self); UITool.BindButtonClicked(self.Button_ReduceHealthMax, function() self:SendTestBuffFunc("ReduceHealthMax") end, self); UITool.BindButtonClicked(self.Button_ReduceSpeed, function() self:SendTestBuffFunc("ReduceSpeed") end, self); UITool.BindButtonClicked(self.Button_SmallBody, function() self:SendTestBuffFunc("SmallBody") end, self); UITool.BindButtonClicked(self.Button_ReduceHealth_Slow, function() self:SendTestBuffFunc("ReduceHealth_Slow") end, self); UITool.BindButtonClicked(self.Button_AddJump, function() self:SendTestBuffFunc("AddJump") end, self); UITool.BindButtonClicked(self.Button_ReduceJump, function() self:SendTestBuffFunc("ReduceJump") end, self); UITool.BindButtonClicked(self.Button_AddBody_Slow, function() self:SendBodyChangeRPC(true, 1) end, self); UITool.BindButtonClicked(self.Button_SmallBody_Slow, function() self:SendBodyChangeRPC(true, 2) end, self); UITool.BindButtonClicked(self.Button_StopChangeBody, function() self:SendBodyChangeRPC(false, 1) end, self); UITool.BindButtonClicked(self.Button_Test1, function() self:SendRPC("Test1", 100) end, self); UITool.BindButtonClicked(self.Button_Test_Tips, function() WidgetManager:ShowPanel(WidgetConfig.EUIType.Tips1, false, 3, "显示出来 %d", 123) end, self); self.CheckBox_Props.OnCheckStateChanged:Add(function(bIsChecked) self.CheckBox_Skill:SetCheckedState(ECheckBoxState.Unchecked); self.CheckBox_Custom:SetCheckedState(ECheckBoxState.Unchecked); self.WidgetSwitcher_Main:SetActiveWidgetIndex(0); end, self) self.CheckBox_Skill.OnCheckStateChanged:Add(function(bIsChecked) self.CheckBox_Props:SetCheckedState(ECheckBoxState.Unchecked); self.CheckBox_Custom:SetCheckedState(ECheckBoxState.Unchecked); self.WidgetSwitcher_Main:SetActiveWidgetIndex(1); end, self) self.CheckBox_Custom.OnCheckStateChanged:Add(function(bIsChecked) self.CheckBox_Skill:SetCheckedState(ECheckBoxState.Unchecked); self.CheckBox_Props:SetCheckedState(ECheckBoxState.Unchecked); self.WidgetSwitcher_Main:SetActiveWidgetIndex(2); end, self) self.TextBlock_Current:SetText(0) self.Slider_Value.OnValueChanged:Add(self.OnChangeSliderValue, self) self.Slider_Value.OnMouseCaptureEnd:Add(self.OnMouseEnd, self) end function WB_InTestWidget:OnChangeCheck(InIndex) end function WB_InTestWidget:SendRPC(InStr, ...) UnrealNetwork.CallUnrealRPC(LocalPlayerController, LocalPlayerController, "Test_Func", InStr, ...); end function WB_InTestWidget:SendTestBuffFunc(InStr) UnrealNetwork.CallUnrealRPC(LocalPlayerController, LocalPlayerController, "Test_Func", "Test_Buff", InStr); end function WB_InTestWidget:OnChangeSliderValue(InValue) self.TextBlock_Current:SetText(string.format('%0.2f', InValue * 100)) end function WB_InTestWidget:OnMouseEnd() -- 发送到服务器 end -- function WB_InTestWidget:Tick(MyGeometry, InDeltaTime) -- end -- function WB_InTestWidget:Destruct() -- end return WB_InTestWidget;