---@class AIC_MonsterBaseAttack_C:MobAIController --Edit Below-- local AIC_MonsterBaseAttack = {}; --[[ function AIC_MonsterBaseAttack:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function AIC_MonsterBaseAttack:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function AIC_MonsterBaseAttack:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function AIC_MonsterBaseAttack:GetReplicatedProperties() return end --]] --[[ function AIC_MonsterBaseAttack:GetAvailableServerRPCs() return end --]] return AIC_MonsterBaseAttack;