---@class WB_Vague_C:UUserWidget ---@field VagueEffectLoop UWidgetAnimation ---@field VagueEffectStart UWidgetAnimation --Edit Below-- local WB_Vague = { bInitDoOnce = false } --[==[ Construct function WB_Vague:Construct() end -- Construct ]==] -- function WB_Vague:Tick(MyGeometry, InDeltaTime) -- end -- function WB_Vague:Destruct() -- end return WB_Vague