--- 配置的地图数据 ---@type table LevelTable = { { ShowName = "森林", MapName = "Map_Forest", --MiniMapInfo = { -- MapPath = UGCGameSystem.GetUGCResourcesFullPath('Asset/Levels/Minimap/T_Map_Ggang.T_Map_Ggang'), -- --- (X=205509.765625,Y=279563.156250,Z=1182.980469) -- MapCentre = { X = 205509.765625, Y = 279563.156250, Z = 1182.980469 }, -- MapSize = 30000.0, -- MapScale = 30., --} }, }