BuffConfig = BuffConfig or {} BuffConfig.BuffInfo = { [BuffEnum.AddSpeed] = { BuffName = "PlayerAddSpeed", ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_AddSpeed.P_BuffPickUp_AddSpeed'), }, [BuffEnum.AddJump] = { BuffName = "PlayerAddJump", ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_AddJump.P_BuffPickUp_AddJump'), }, [BuffEnum.InfiniteBullets] = { BuffName = "InfiniteBullets", ParticlePath = UGCGameSystem.GetUGCResourcesFullPath('Asset/FX/Buff/BuffFXChild/P_BuffPickUp_InfiniteBullets.P_BuffPickUp_InfiniteBullets'), }, }