---@class WB_PlayerInfo_C:UUserWidget ---@field HorizontalBox_Title UHorizontalBox ---@field Overlay_MVP UOverlay ---@field Overlay_Tile_AddFriend UOverlay ---@field ScrollBox_Items UScrollBox ---@field TextBlock_0 UTextBlock ---@field TextBlock_Damage UTextBlock ---@field TextBlock_KDA UTextBlock ---@field TextBlock_PlayerName UTextBlock --Edit Below-- ---@type WB_PlayerInfo_C local WB_PlayerInfo = { bInitDoOnce = false; }; function WB_PlayerInfo:Construct() self:LuaInit(); end WB_PlayerInfo.HeadIcons = {}; function WB_PlayerInfo:LuaInit() if self.bInitDoOnce then return ; end self.bInitDoOnce = true; UGCEventSystem.AddListener(EventTypes.UpdateRoundWinners, self.OnUpdateRoundWinners, self); UITool.ForeachAllChildren(self.ScrollBox_Items, function(index, Widget) Widget:LuaInit(); end) UITool.HideAllChildren(self.ScrollBox_Items); end function WB_PlayerInfo:OnUpdateRoundWinners(Rounds) -- 先清空 if table.isEmpty(Rounds) then return ; end UGCLogSystem.LogTree(string.format("[WB_PlayerInfo:OnUpdateRoundWinners] RoundInfo ="), Rounds) UITool.ForeachAllChildren(self.ScrollBox_Items, function(index, Widget) local Item = Rounds[index] if Item ~= nil then Widget:SetItemInfo(index, Item); Widget:SetVisibility(ESlateVisibility.SelfHitTestInvisible); else Widget:SetVisibility(ESlateVisibility.Collapsed); end end); end -- function WB_PlayerInfo:Tick(MyGeometry, InDeltaTime) -- end -- function WB_PlayerInfo:Destruct() -- end return WB_PlayerInfo;