---@class BP_RacingRoad_C:UGC_RacingCar_RoadSpline_C --Edit Below-- local BP_RacingRoad = {}; --[[ function BP_RacingRoad:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function BP_RacingRoad:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function BP_RacingRoad:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function BP_RacingRoad:GetReplicatedProperties() return end --]] --[[ function BP_RacingRoad:GetAvailableServerRPCs() return end --]] return BP_RacingRoad;