--- 需要禁用的操作 --- 手榴弹 --- 烟雾弹 --- 震爆弹 --- 滑铲 EDisableType = EDisableType or { Grenade = 1; SmokeBomb = 2, FlashBang = 3, Shovel = 4, Shovel2 = 5, Max = 6, }; DisableInfo = { [EDisableType.Grenade] = { Name = "手榴弹", Enable = true; Default = false, -- 默认是否禁用 }, [EDisableType.SmokeBomb] = { Name = "烟雾弹", Enable = true; Default = false, -- 默认是否禁用 }, [EDisableType.FlashBang] = { Name = "震爆弹", Enable = true; Default = false, -- 默认是否禁用 }, [EDisableType.Shovel] = { Name = "滑铲", Enable = false; -- 废弃 Default = false, -- 默认是否禁用 }, [EDisableType.Shovel2] = { Name = "滑铲", Enable = true; New = true, -- 是否是新增的 Default = true, -- 默认是否禁用 IsSelectEnable = true, -- 否为启用选择 }, }; --- 默认开启吗? DefaultEnable = true; -- 表示 DisableText = "禁用" EnableText = "启用"; ---@class EDisableType ---@field Grenade int32 ---@field SmokeBomb int32 ---@field FlashBang int32 ---@field Shovel int32 return EDisableType;