local Prefix = "Script.Global.Table." --- 初始化 ObjectPath local Item = require(Prefix .. 'ObjectPath') Item.Init(); require(Prefix .. 'VehicleTable') require(Prefix .. 'WeaponTable') require(Prefix .. 'LevelTable') require(Prefix .. 'GameDataTable') require(Prefix .. 'BuffConfig') require(Prefix .. 'ItemTable') require(Prefix .. 'SoldierConfig') require(Prefix .. 'TeamConfig') --require(Prefix .. 'TipConfig') require('Script.Blueprint.BUFF.BP_BuffController')