---@class UGCHUD_C:BP_BattleRoyaleHUD_C --Edit Below-- local UGCHUD = {}; --[[ function UGCHUD:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function UGCHUD:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function UGCHUD:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function UGCHUD:GetReplicatedProperties() return end --]] --[[ function UGCHUD:GetAvailableServerRPCs() return end --]] return UGCHUD;