---@class AIC_BossBoorish_C:MobAIController --Edit Below-- local AIC_BossBoorish = {}; --[[ function AIC_BossBoorish:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function AIC_BossBoorish:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function AIC_BossBoorish:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function AIC_BossBoorish:GetReplicatedProperties() return end --]] --[[ function AIC_BossBoorish:GetAvailableServerRPCs() return end --]] return AIC_BossBoorish;