NowEventID = 0; function GetNewEventID() NowEventID = NowEventID + 1 return NowEventID end EventEnum = { -- PlayerEvent PlayerDeathInfo = GetNewEventID(), -- 死亡信息 VictimKey, CauserKey, WeaponID, DamageType, IsHeadShotDamage, Distance, DamageValue uint, uint, int, int, bool, float, float PlayerInjuryInfo = GetNewEventID(), -- 受伤信息 VictimKey, CauserKey, WeaponID, DamageType, IsHeadShotDamage, Distance, DamageValue uint, uint, int, int, bool, float, float ChangeFX = GetNewEventID(), -- 切换特效 传入EFXType OverrideFXColor = GetNewEventID(), -- 切换特效颜色 传入EFXType }