---@class MyBuffList_C:BP_UGCBuffList_C --Edit Below-- local MyBuffList = {}; --[[ function MyBuffList:ReceiveBeginPlay() self.SuperClass.ReceiveBeginPlay(self); end --]] --[[ function MyBuffList:ReceiveTick(DeltaTime) self.SuperClass.ReceiveTick(self, DeltaTime); end --]] --[[ function MyBuffList:ReceiveEndPlay() self.SuperClass.ReceiveEndPlay(self); end --]] --[[ function MyBuffList:GetReplicatedProperties() return end --]] --[[ function MyBuffList:GetAvailableServerRPCs() return end --]] return MyBuffList;