---@class BP_CaptureCamera_C:AActor ---@field Box UBoxComponent ---@field SceneCaptureComponent2D USceneCaptureComponent2D ---@field DefaultSceneRoot USceneComponent --Edit Below-- local BP_CaptureCamera = {}; function BP_CaptureCamera:UpdateScenePic() self.SceneCaptureComponent2D:CaptureScene() end return BP_CaptureCamera;