---@class BP_DetectPlayerNew_C:BP_DetectPlayerActor_C --Edit Below-- local BP_DetectPlayerNew = {} --[[ function BP_DetectPlayerNew:ReceiveBeginPlay() BP_DetectPlayerNew.SuperClass.ReceiveBeginPlay(self) end --]] --[[ function BP_DetectPlayerNew:ReceiveTick(DeltaTime) BP_DetectPlayerNew.SuperClass.ReceiveTick(self, DeltaTime) end --]] --[[ function BP_DetectPlayerNew:ReceiveEndPlay() BP_DetectPlayerNew.SuperClass.ReceiveEndPlay(self) end --]] --[[ function BP_DetectPlayerNew:GetReplicatedProperties() return end --]] --[[ function BP_DetectPlayerNew:GetAvailableServerRPCs() return end --]] return BP_DetectPlayerNew