光子鸡
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@ -24,7 +24,7 @@ Template*
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remain_template_project.py
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# 公司项目
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GZJ
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# GZJ
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# 移除日志脚本
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#rmdir.bat
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@ -239,7 +239,7 @@ function ItemTool.AddWeaponParts(InPawn, Weapon, IsAppend)
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if WeaponSuits[WeaponId] then
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TheList = WeaponSuits[WeaponId][EWeaponPartType.Best];
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if not table.isEmpty(TheList) then
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Items = TheList[math.random(#TheList)];
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Items = TheList[1];
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end
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end
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local AccountInfo = UGCPlayerStateSystem.GetPlayerAccountInfo(InPawn.PlayerKey)
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