UGCProjects/GZJ/Script/Blueprint/AI/AIC_BossBoorish.lua

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2025-01-08 22:46:12 +08:00
---@class AIC_BossBoorish_C:MobAIController
--Edit Below--
local AIC_BossBoorish = {};
--[[
function AIC_BossBoorish:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
end
--]]
--[[
function AIC_BossBoorish:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function AIC_BossBoorish:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function AIC_BossBoorish:GetReplicatedProperties()
return
end
--]]
--[[
function AIC_BossBoorish:GetAvailableServerRPCs()
return
end
--]]
return AIC_BossBoorish;