UGCProjects/GZJ/Script/Global/LevelReward.lua

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2025-01-08 22:46:12 +08:00
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by vspo.
--- DateTime: 2023/6/23 16:33
---
-- 升级等级获取的东西
LevelRewards = {
}
-- key等级 / 10
LevelRewards.Rewards = {
[1] = {
Health = 1500,
Attack = 500,
AttackSpeed = 0.1,
},
[2] = {
Health = 12000,
Attack = 2500,
AttackSpeed = 0.2,
},
[3] = {
Health = 20000,
Attack = 5000,
AttackSpeed = 0.3,
},
[4] = {
Health = 30000,
Attack = 10000,
AttackSpeed = 0.4,
},
[5] = {
Health = 30000,
Attack = 20000,
AttackSpeed = 0.5,
},
[6] = {
Health = 30000,
Attack = 30000,
AttackSpeed = 0.6,
},
}
LevelRewards.EachLevel = {
Health = 500,
Attack = 50,
Defence = 5
}
return LevelRewards;