UGCProjects/GZJ/Script/Blueprint/AI/AIC_MonsterBaseAttack.lua

35 lines
629 B
Lua
Raw Normal View History

2025-01-08 22:46:12 +08:00
---@class AIC_MonsterBaseAttack_C:MobAIController
--Edit Below--
local AIC_MonsterBaseAttack = {};
--[[
function AIC_MonsterBaseAttack:ReceiveBeginPlay()
self.SuperClass.ReceiveBeginPlay(self);
end
--]]
--[[
function AIC_MonsterBaseAttack:ReceiveTick(DeltaTime)
self.SuperClass.ReceiveTick(self, DeltaTime);
end
--]]
--[[
function AIC_MonsterBaseAttack:ReceiveEndPlay()
self.SuperClass.ReceiveEndPlay(self);
end
--]]
--[[
function AIC_MonsterBaseAttack:GetReplicatedProperties()
return
end
--]]
--[[
function AIC_MonsterBaseAttack:GetAvailableServerRPCs()
return
end
--]]
return AIC_MonsterBaseAttack;