UGCProjects/ProjectTemp_T/Script/gamemode/Action_SendEvent.lua

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Lua
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2025-01-04 23:00:19 +08:00
local Action_SendEvent =
{
SendEventName = "";
}
function Action_SendEvent:Execute()
UGCLogSystem.Log("Action_SendEvent:Execute SendEventName[%s]", self.SendEventName);
LuaQuickFireEvent(self.SendEventName, self);
return true;
end
return Action_SendEvent