54 lines
1.5 KiB
Lua
54 lines
1.5 KiB
Lua
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---@class WB_PlayerInfo_C:UUserWidget
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---@field HorizontalBox_Title UHorizontalBox
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---@field Overlay_MVP UOverlay
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---@field Overlay_Tile_AddFriend UOverlay
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---@field ScrollBox_Items UScrollBox
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---@field TextBlock_0 UTextBlock
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---@field TextBlock_Damage UTextBlock
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---@field TextBlock_KDA UTextBlock
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---@field TextBlock_PlayerName UTextBlock
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--Edit Below--
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---@type WB_PlayerInfo_C
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local WB_PlayerInfo = { bInitDoOnce = false; };
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function WB_PlayerInfo:Construct()
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self:LuaInit();
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end
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WB_PlayerInfo.HeadIcons = {};
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function WB_PlayerInfo:LuaInit()
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if self.bInitDoOnce then return ; end
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self.bInitDoOnce = true;
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UGCEventSystem.AddListener(EventTypes.UpdateRoundWinners, self.OnUpdateRoundWinners, self);
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UITool.ForeachAllChildren(self.ScrollBox_Items, function(index, Widget)
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Widget:LuaInit();
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end)
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UITool.HideAllChildren(self.ScrollBox_Items);
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end
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function WB_PlayerInfo:OnUpdateRoundWinners(Rounds)
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-- 先清空
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if table.isEmpty(Rounds) then return ; end
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UGCLogSystem.LogTree(string.format("[WB_PlayerInfo:OnUpdateRoundWinners] RoundInfo ="), Rounds)
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UITool.ForeachAllChildren(self.ScrollBox_Items, function(index, Widget)
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local Item = Rounds[index]
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if Item ~= nil then
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Widget:SetItemInfo(index, Item);
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Widget:SetVisibility(ESlateVisibility.SelfHitTestInvisible);
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else
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Widget:SetVisibility(ESlateVisibility.Collapsed);
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end
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end);
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end
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-- function WB_PlayerInfo:Tick(MyGeometry, InDeltaTime)
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-- end
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-- function WB_PlayerInfo:Destruct()
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-- end
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return WB_PlayerInfo;
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