12 lines
304 B
Lua
12 lines
304 B
Lua
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local Action_PlayerRespawn = {
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PlayerKey = 0,
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}
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-- 触发器激活时,将执行Action的Execute
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function Action_PlayerRespawn:Execute(...)
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UGCEventSystem.SendEvent(EventTypes.PlayerRespawn, self.PlayerKey)
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PluginManager:OnPlayerRespawn(self.PlayerKey);
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return true
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end
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return Action_PlayerRespawn
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