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Lua
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2025-01-04 23:00:19 +08:00
---@class WB_TeamRank_C:UUserWidget
---@field VerticalBox_Left UVerticalBox
---@field VerticalBox_Right UVerticalBox
--Edit Below--
---@type WB_TeamRank_C
local WB_TeamRank = { bInitDoOnce = false; };
function WB_TeamRank:Construct()
UGCEventSystem.AddListener(EventEnum.UpdatePlayerScoreData, self.UpdateRank, self);
UGCEventSystem.AddListener(EventEnum.UpdatePlayerRank, self.UpdateRank, self);
self:SetItemTeam()
end
function WB_TeamRank:SetItemTeam()
for i = 0, self.VerticalBox_Left:GetChildrenCount() - 1 do
local ItemLeftInst = self.VerticalBox_Left:GetChildAt(i)
local ItemRightInst = self.VerticalBox_Right:GetChildAt(i)
ItemLeftInst:SetTeam(TeamConfig.TeamType.CT)
ItemRightInst:SetTeam(TeamConfig.TeamType.T)
end
end
function WB_TeamRank:UpdateRank()
-- ScoreData: {[PlayerKey] = {Kill = int32, Dead = int32, Score = float}...}
local RankData = UGCGameSystem.GameState:GetPlayerRank()
UGCLogSystem.LogTree("[WB_TeamRank_UpdateRank]", RankData)
for i = 0, self.VerticalBox_Left:GetChildrenCount() - 1 do
local ItemLeftInst = self.VerticalBox_Left:GetChildAt(i)
local ItemRightInst = self.VerticalBox_Right:GetChildAt(i)
local PlayerKeyLeft = RankData[TeamConfig.TeamType.CT] and RankData[TeamConfig.TeamType.CT][i + 1] or nil
local PlayerKeyRight = RankData[TeamConfig.TeamType.T] and RankData[TeamConfig.TeamType.T][i + 1] or nil
if PlayerKeyLeft then
ItemLeftInst:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
ItemLeftInst:InitRankInfo(PlayerKeyLeft)
else
ItemLeftInst:SetVisibility(ESlateVisibility.Collapsed)
end
if PlayerKeyRight then
ItemRightInst:SetVisibility(ESlateVisibility.SelfHitTestInvisible)
ItemRightInst:InitRankInfo(PlayerKeyRight)
else
ItemRightInst:SetVisibility(ESlateVisibility.Collapsed)
end
end
end
return WB_TeamRank;