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594 B
Lua
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2025-01-04 23:00:19 +08:00
---@class BP_DetectPawn_C:BP_DetectPlayerActor_C
--Edit Below--
local BP_DetectPawn = {}
--[[
function BP_DetectPawn:ReceiveBeginPlay()
BP_DetectPawn.SuperClass.ReceiveBeginPlay(self)
end
--]]
--[[
function BP_DetectPawn:ReceiveTick(DeltaTime)
BP_DetectPawn.SuperClass.ReceiveTick(self, DeltaTime)
end
--]]
--[[
function BP_DetectPawn:ReceiveEndPlay()
BP_DetectPawn.SuperClass.ReceiveEndPlay(self)
end
--]]
--[[
function BP_DetectPawn:GetReplicatedProperties()
return
end
--]]
--[[
function BP_DetectPawn:GetAvailableServerRPCs()
return
end
--]]
return BP_DetectPawn