UGCProjects/SoldierWar/Script/gamemode/Action_PlayerRespawn.lua

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2025-01-04 23:00:19 +08:00
local Action_PlayerRespawn = {
PlayerKey = 0,
}
-- 触发器激活时将执行Action的Execute
function Action_PlayerRespawn:Execute(...)
UGCEventSystem.SendEvent(EventTypes.PlayerRespawn, self.PlayerKey)
PluginManager:OnPlayerRespawn(self.PlayerKey);
return true
end
return Action_PlayerRespawn