UGCProjects/SoloKing/Script/UI/SelectWeapons/Child/WB_AllWeapon_ItemHadSelect.lua

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2025-01-04 23:00:19 +08:00
---@class WB_AllWeapon_ItemHadSelect_C:UUserWidget
---@field Image_Weapon UImage
---@field TextBlock_Name UTextBlock
---@field WidgetSwitcher_Select UWidgetSwitcher
--Edit Below--
local WB_AllWeapon_ItemHadSelect = { bInitDoOnce = false; };
function WB_AllWeapon_ItemHadSelect:Construct()
self.Image_Weapon:SetVisibility(ESlateVisibility.Collapsed);
end
function WB_AllWeapon_ItemHadSelect:GetItemId()
return self.ItemId;
end
WB_AllWeapon_ItemHadSelect.ItemId = 0;
function WB_AllWeapon_ItemHadSelect:SetItemId(InId)
self.ItemId = InId;
local Info = UGCItemSystem.GetItemData(InId);
self.Image_Weapon:SetVisibility(ESlateVisibility.Collapsed);
UE.AsyncLoadObject_Cached(Info.ItemWhiteIcon_n, function(TargetObject)
self.Image_Weapon:SetBrushFromTexture(TargetObject);
self.Image_Weapon:SetVisibility(ESlateVisibility.SelfHitTestInvisible);
end);
self.TextBlock_Name:SetText(Info.ItemName);
end
-- function WB_AllWeapon_ItemHadSelect:Tick(MyGeometry, InDeltaTime)
-- end
-- function WB_AllWeapon_ItemHadSelect:Destruct()
-- end
return WB_AllWeapon_ItemHadSelect;