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2025-01-04 23:00:19 +08:00
--- 配置的地图数据
---@type table<ELevelType, LevelItem>
LevelTable = {
{
ShowName = "森林",
MapName = "Map_Forest",
--MiniMapInfo = {
-- MapPath = UGCGameSystem.GetUGCResourcesFullPath('Asset/Levels/Minimap/T_Map_Ggang.T_Map_Ggang'),
-- --- (X=205509.765625,Y=279563.156250,Z=1182.980469)
-- MapCentre = { X = 205509.765625, Y = 279563.156250, Z = 1182.980469 },
-- MapSize = 30000.0,
-- MapScale = 30.,
--}
},
}