UGCProjects/GZJ/Script/gamemode/Action_SendCustomEvent.lua

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2025-01-08 22:46:12 +08:00
local Action_SendCustomEvent = {
EventName = "",
}
function Action_SendCustomEvent:Execute(...)
UGCGameSystem.SendModeCustomEvent(self.EventName)
return true
end
return Action_SendCustomEvent;