UGCProjects/Counterattack/Counterattack.ugcproj

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[Root]
ProjectDisplayName=Counterattack
ProjectDescription=Counterattack
ProjectName=Counterattack
ProjectTrueName=6F5D7A9118F1336D66509C6609261E4E371C7AA4C98B75AE0797C1FF3BA6A379
ProjectShortPath=/Counterattack/
StartMapName=/Game/Maps/PUBG_Baltic/Baltic_Main
MapMode=1
bIsBigWorld=0
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Version=1.30.21.13232
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UpdateVersion=5
GameModePath=/Counterattack/Asset/Blueprint/UGCGameMode.UGCGameMode_C
DefaultLevelDirectorPath=/Asset/Blueprint/UGCLevelDirector.UGCLevelDirector_C
[MatchSetting]
NumberOfTeams=2
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TeamPlayers=2
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bEnableChat=1
bEnableRoomChat=1
ChannelName=全部
RoomName=全部
bEnablePrivateChat=1
bEnableTeamChat=1
bShowMessage=0
bMessageDisappear=0
MessageLifetime=0.0
MaxMessageLines=6
bEnableSystemChannel=1
bEnableChatBubble=0
BubbleLifetime=10
MatchMethod=0
InitialScore=2000
MinScore=0
MaxScore=4000
RankDensity=100
BeyondRankTime=10
BeyondRankNum=10
TeamScoreCalculation=0
bUseMultiModeMatchSetting=0
MultiModeSettingNum=0
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bIsAllowStageMatching=0
TeamSettings="{\"TeamSettings\": []}"
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[MiniMap]
ZoomRatios=100
SliderExpandRatios=100
UserDefineMapPath=0
[SwitchesInMaps]
SwitchesInMaps=((Key="r.Mobile.EnableIBL",Value=0),(Key="s.StreamableDelegateLimitCount",Value=0),(Key="s.StreamableDelegateLimitTime",Value=0.001),(Key="r.mobile.HZBOcclusion",Value=0),(Key="r.mobile.allowsoftwareocclusion",Value=1),(Key="AnimDynamicStateFlipSmoothFrame",Value=5))
[PlayBinding]
PlayBindingArray=[]
[JobOption]
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LastJobId=-1
LastWindowsJobId=-1
LastAndroidJobId=-1
LastIOSJobId=-1
PakOnly=0
LastSkipBake=False
LastTargetPlatform=LinuxServer
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[UGCUploadOption]
PlatformIndex=0
SkipBake=True
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TargetPlatform=LinuxServer+Android_ETC2
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[DebugSettings]
bRoomOB=0
TeamPlayers=2,0;2,0;